About Me
I’m Evening, I do programming, game-level design, and naturally game a lot.
I mostly work on projects around Vertical Scrolling Rhythm Games, which you can see here.
Professionally, I’m specializing in Machine Learning Engineering, which bridges the gap between ML Research and Software Engineering!
Philosophy
I believe that one of my life’s missions is to at least yield a net positive impact, simply because if everyone achieves that the world is improving bit by bit
I’m blessed with the fact that I’m passionate about everything programming despite a large population having negative sentiments about software engineering. And no, I’m not forcing myself to like programming, it’s just naturally easy for me.
Most of my programs aim to cut time-taken for you to achieve a certain task, for example, one of my more popular tools re:amber saved mappers thousands of hours punching a calculator or populating Excel sheets. If I’ve saved an hour, across 24 people, the 1-day effort is worth the time.
Tools
I use the following suite of tools. Nodes with a full border are my stronger skills.
mindmap
root((Tools))
d((Software Eng.))
Python
:::strong
Streamlit
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PyTorch
:::strong
Lightning
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SciKit-Learn
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SciKit-Image
:::strong
NumPy
:::strong
Pandas
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R Lang
C++
:::strong
Qt
CUDA
C#
:::strong
Unity
Bash
:::strong
e((Cloud Eng.))
Google Cloud
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Cloud Storage
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Compute Engine
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Terraform
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f((Dev Ops))
Docker
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Kubernetes
GitHub Actions
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h((Web Dev))
JS
Vue.JS
Svelte.JS
Sanity
CSS
SCSS
Bootstrap 5
Tailwind CSS
DaisyUI
i((Management)
Jira
:::strong
Confluence
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Most skills here, I’ve learnt on the fly in weeks to a few months. Considering how fast technologies come and go, I believe that the value of a programmer isn’t tied to the total time-sunk into respective technologies, instead, the time-taken to learn a new one.
We should not only consider the time saved now, but also the time saved later, thus I’m always exploring the most popular least headache approach to do things.